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	<title>Comments on: Plans for an NES DevKit Using 2008 Technology</title>
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	<link>http://lueb.be/2008/08/22/plans-for-an-nes-devkit-using-2008-technology/</link>
	<description>Thoughts on tech and other rants.</description>
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		<title>By: cmrush</title>
		<link>http://lueb.be/2008/08/22/plans-for-an-nes-devkit-using-2008-technology/comment-page-1/#comment-13</link>
		<dc:creator>cmrush</dc:creator>
		<pubDate>Sun, 14 Sep 2008 07:53:23 +0000</pubDate>
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		<description>Hey Max,
Awesome.  I love the 2D games, and agree that the quality of game play has gone the way of the dodo.  They seriously have college degrees in game design, and this this still happens.

Here are my comments/observations:
Assembly programming is such a pain in the ass.  Are there c++ compilers for the NES chip?

PC gaming always had the plus of a stable architecture.  The Quake 3D engines make an easy starting point for games that look semi-decent without starting from scratch.  Programming in an environment like this would be more familiar to young programmers looking to get their feet wet.

It&#039;s going to be hard to expand the community beyond hobbyists and into the masses without more powerful graphics.   A hobby community could eventually gain strength though.  I cant wait for a good gameplay on the level of Bubble Bobble and Super Bomber Man.</description>
		<content:encoded><![CDATA[<p>Hey Max,<br />
Awesome.  I love the 2D games, and agree that the quality of game play has gone the way of the dodo.  They seriously have college degrees in game design, and this this still happens.</p>
<p>Here are my comments/observations:<br />
Assembly programming is such a pain in the ass.  Are there c++ compilers for the NES chip?</p>
<p>PC gaming always had the plus of a stable architecture.  The Quake 3D engines make an easy starting point for games that look semi-decent without starting from scratch.  Programming in an environment like this would be more familiar to young programmers looking to get their feet wet.</p>
<p>It&#8217;s going to be hard to expand the community beyond hobbyists and into the masses without more powerful graphics.   A hobby community could eventually gain strength though.  I cant wait for a good gameplay on the level of Bubble Bobble and Super Bomber Man.</p>
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